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- Many people in IRC asked me to release some of my source-code, so here it is:
-
- TURBO-PASCAL of course ( with *some* ASM inlines )
-
- These are just some useful routines more for beginners ( I won't release my
- more 3l33+3 routines, heheh ). And they're no commented either ( why lose
- time with that when you're just so having fun :)
-
- To the various shit files:
-
- MCGA.PAS This was originally a Unit for INT 13 mode, chained ...
- I used that one for 3 years or so, and added every time new
- routines, so there are well almost 100 now, and some double,
- and better when you get down the list.
-
- MOUSE256.PAS The accompanying Unit for Mouse Support; should be no problem.
-
- SUPERVGA.PAS When I got my first SuperVGA in 1992 I was so keen on the high
- resolution, I wrote a 800x600-256color tetris ( not included
- here ), anyway the SuperVGA support is in here.
-
- VESA.PAS Anyway, SuperVGA direct support may be outdated by this Unit,
- which supports VESA standard ... In principle, the same routines
- are in there as in SUPERVGA.PAS
-
- VESATEST.PAS A test-prog for VESA.PAS; shows you alot of information of
- the VESA-standard 1.2 ( or? ). If there's a newer standard,
- and you have some DOC's to it, GIMME!
-
- Yea, I know those routines *are* shitty, but it's possible to code a game/
- demo with it ( and it should help beginnners alot ), so I included one ...
- If you have questions, answers, complaints, written fancy games/demos/intros/
- shit or just want to send me Hate-mail,
- my mail-addr is K2001E6@140.78.3.3 ( where the mail-box is never opened *:-)
-
-
- P.S: I am thinking on releasing some real great Source-Code after Asm'93 !!!
- However, I don't say, what! That should be a strict secret ............
-
-
- THEFAKER [AARDVARK] [BiTCH]
-